The difference between World of Tanks Blitz and World of Warships Blitz

Friends! Just a month ago there was a beta test of a new, mobile action from Wargaming called World of Warships Blitz, the number of installations exceeded 50,000, despite the fact that only three countries are participating in the CBT (closed beta testing). What will be next….

Once the game is officially released for all the countries on different servers, I’m sure it will succeed.

What is a CBT?

At the moment, players who have access to testing are actively testing the game and send their feedback and comments by the developers about all possible bugs and errors in the gameplay, the author in his turn removes all problems and errors as quickly as possible, and regularly makes additions and innovations for following patches. By the way, the current version of the game is 0.6.0 on August 26th, 2017

If your country does not have access to beta testing, but you really would like to already experience the game, without waiting for an official exit, you have this opportunity. For this, you need to go to the Download section and read the instructions on how to download and install the game on your device.

The difference between World of Tanks Blitz and World of Warships Blitz

As you correctly understood Blitz – a mobile version of the game. World of Tanks Blitz is a mobile tank whose oldest brother is World of Tanks, and World of Warships Blitz are mobile ships, the elder brother of which is World of Warships. Well, today we would like to note the difference between such seemingly identical, but still different mobile games from Wargaming.

The main difference from the game World of Tanks Blitz – a clear and very strong division in the class of technology. In mobile tanks, there is no division. In mobile tanks, there are fast tanks, slow tanks, and armored tanks. If the tank has medium speed but a high degree of armor – it’s a heavy tank, if fast but without armor – light tank. The style of the game if it changes but not significant at all.

In ships, the destroyer and battleship are generally different things. If the destroyer is a “ninja” that can quietly come from the back and launch several torpedoes, and then as quietly retire, then the battleship is a huge thousand ton machine that can be seen 10 kilometers away, but due to its colossal HP, this ship allows to influence the outcome of the battle.

The aircraft carriers are a floating platform, which in itself is not capable of anything at all, but it plays with airplanes: torpedoes. In addition to the dominance of the sea, if the enemy also has an aircraft carrier, he must dominate the air and defend the Allied ships with the help of fighter jets.

Cruisers are fast, maneuverable artillery ships, unlike slow and unsteady battleships – they are fast and quick-firing, which gives a completely different gameplay than previous ships.

Another interesting point for mobile ships is the implementation of modules, it is completely different and does not resemble any other game from Wargaming. Here, instead of pumping modules for the experience, you can form the so-called drawings for which you also buy modules.

Here you do not need to waste the experience of researching these modules that would soon be able to pump them. Well, the downside of this innovation is the randomness of the drawings.

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